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Act 3 quests diablo 2
Act 3 quests diablo 2







act 3 quests diablo 2

Both options will allow for progression into Act 2 in Baldur's Gate 3, but choosing to save the refugees is essential in at least one playthrough to experience the fulfilling story that continues into the next act. The biggest conflict of Act 1 revolves around the decision to save the refugees or side with the goblins to kill the druids and tieflings in an attack on Emerald Grove. Keeping track of an Act 2 checklist is a great way to facilitate a playthrough with a meaningful and rewarding Act 1, whether that's from item rewards or story content. Additionally, entering Act 2 means players will reach a point of no return, meaning that NPCs in Act 1 change locations, and most quests are no longer available to start or complete. The main quests in Baldur's Gate 3 have multiple options for completion, meaning that not every path will be explored in a single playthrough. While some quests are worth doing for the rewards, others enhance the roleplaying experience, which might be considered essential for a game based on Dungeons & Dragons 5e. The ability to progress into Act 2 without completing every quest, even those considered part of the main questline, doesn't make things any easier. In act 5 you get a quest from Larzuk right away.Baldur's Gate 3 has no shortage of quests to find when exploring the world of Faerûn, but some that help create a more fulfilling playthrough can be easy to miss. In Pandemonium fortress you are instantly approached by Cain to destroy the Soulstone, and Tyrael gives you the quest for Izual Jerhyn meets you and tells you to talk to Atma. Warriv meets you and tells you to talk to Akara, which gives you a quest. In all other acts NPCs approach and tell you want you need to do in their monologues. But, if you don’t talk to him, the Quest will automatically activate when you reach the Frigid Highlands Waypoint. For example, at the appropriate time in Act V, you can talk to Qual-Kehk to start the Rescue on Mount Arreat Quest. Some Quests can be started in more than one way.

act 3 quests diablo 2

They will still be completed once you’ve met the requirements. Even in Act I, The Forgotten Tower is only activated if and when you find and read The Mouldy Tome.Īlso consider, you do not need to activate any of the Quests in D2. Some don’t start at all until you do something or find the correct NPC to talk to. There are many Quests in D2 that don’t start in any particular order. This gives you a permanent 20 extra HP, so drink it now.

act 3 quests diablo 2

He’ll give you an elixir called the Potion of Life. He’ll give you a Golden Bird, which you can take to Alkor. Take this back to town and give it to Meschif. When you take one of these down, they will drop the Jade Figurine. As you continue through the wilderness, you’ll eventually come up against a Unique or Champion monster. He leaves behind a pack of Flesh Beasts, that you should be able to quickly kill.

act 3 quests diablo 2

And then quest where I should talk to Cain disappeared and now there is no champion mob to execute the same event as before, so I’m stuck in A3 without 1st quest.Īs soon as you leave town, you’ll come across Diablo in the form of the “Lonely Wanderer.” You can’t attack him at this point, but he’ll vanish soon. I did all as it says below, I´ve killed champion which gave me quest where I should talk with Cain, but as I came to cain, no new dialog was available, or quest mark above his head wasn’t shown… So i thought best idea is to restart game. _I also have problem with not getting quest, probably bugged for me. After few restart of game, quest event triggered, so resolved for me.









Act 3 quests diablo 2